Roberto Rendón Gallardo

Game Designer

Hi, I'm Roberto!

I'm an emerging Game Designer based in Spain, with experience developing projects of different scales in Unreal Engine 5 and Unity. I’m a detail-oriented, analytical thinker who enjoys tackling challenges through creativity and thoughtful problem-solving.

My passion for video games began in childhood, captivated by the worlds, mechanics, and stories that shaped my imagination. When it came time to choose a path, I realized I wanted to help create the kinds of experiences that had inspired me for so long. That curiosity led me into game development, where I discovered what truly motivates me — designing engaging, meaningful gameplay.

Projects

Dorothy's Job

A frantic and comical isometric twin-stick shooter where you control Dorothy, a muscular housekeeper tasked with cleaning levels full of enemies and dirt using mops, vacuum cleaners, and crazy cleaning tools.

Glitch Survivors

A cooperative "Vampire Survivors" like game where the players have to survive in a corrupted PC constantly attacked by computer viruses, playings as different fictional videogames' characters.

Dejar Ir

A personal and intimate game, tells a story through different works of art that evoke the feelings of the pandemic, culminating in one of the most beautiful feelings.
What could it be?