
Dejar Ir
Overview
Dejar Ir is a walking simulator and puzzle game in whic you explore an oniric place representing different feelings people had during the pandemic. The puzzles consist on drawing lines on a canvas.
In this project, I worked as a level and gameplay designer, adapting pre-existing 3D enviroments to introduce interesting level progression, as well as designing different variations on the main puzzle mechanic.
Diseño que da vida al juego.
Equipo
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